Technorama Treetops


Web-app Design Project
for Technorama Swiss Science Center & Park
2020


Design Method
Indigenous Design
Desirable Collaboration
Workshops
Service Design





An interactive map, immersive and communal web-app platform experience of the Technorama Park and Wunderbrücke.




This project is possible with the design team: Damaris Buechner, Andreas Buetler, Roman Engler , Yao Liu, and
Earlybyte Development-Team.
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My role in a group of designers and developers in this project covered the basis of market research and competitive analysis; conception of UI and branding (including gameified legend and interactive map); developed low- and high-fidelity iterations of wireframes and clickable prototype consequently; evaluated and presented a final pitch to various stakeholders.


Outcome

Project Summary

In collaboration with earlybyte, and a project with Technorama, the Technorama Park app is an interactive map and immersive experience of the Technorama Park and Wunderbrücke. Also as a communal platform, the app allows donors of the park to take a live peek and customize their donated trees or patch of land.

With the new addition of the tech-museum’s big outdoor park, the app helps to create a merge-experience that immerses users in an indoor-outdoor, wherever-whenever, experience. Consisting of 300 trees, and bridge, the park is also decorated with various on-hands science-experiments. The app aims to bring these experiences on the finger-tips of its donors and bring closeness and activities that comes from their contribution. The experience proposed doesn’t end in the platform app, but also through physical incentives and newsletter updates on the park and its projects. Through the immersive experience, users can feel a sense of contribution beyond a name-on-the-wall but through the experiential sense of adventure and nostalgia.

I seek to actively pay attention as means to mediate sustainable designs by caring for inclusion.    


Mark